Changes to Campaigns and Epic Battles
Saiwun
So it seems that Plato has updates the game... without changing anything...
So far, as you know, Epic Battles have mainly played a part in Epic Warfare Tournaments. Starting now, they will potentially play a more important role in the New World! All changes listed below are effective immediately.
1. Points needed to win a Campaign is raised to 94
- The old value was 83
- If 94 or more Campaign Points is reached by both sides in the same round, the following happens: the results of the Divisions will be processed one at a time, just like now. If, after a number of Divisions have been processed, one side reaches 94 points before the other, that side wins the Campaign, no matter what the overall result will be (see the Example Section below). Division 1 is processed first, then Division 2 etc.
2. Damage values required for Epic Battles are tweaked for all Divisions
- The old values were from the last Epic Warfare Tournament
- The new values are based on the average amount of damage done in the last 7 days by all soldiers in their Divisions. The exact formula won’t be disclosed, and the numbers vary based on the activity of Citizens.
3. Epic Battles award the winning side double Campaign Points
For example, Battles in Division 1 usually award 1 Campaign Point. If a Battle turns Epic, 2 Campaign Points are awarded for the winning side. Other Divisions will still have the normal points, assuming their Battles didn’t turn Epic.
4. Double Gold for Battle Hero medals in the Division where the Battle was Epic
For example, winning a Battle Hero in an Epic Battle in Division 4 will award you 10 Gold (instead of the normal value of 5 Gold).
5. Double Prestige Points for hits done in an Epic Battle
- Hits done before the Battle turned Epic won’t award double Prestige Points
- Hits done after the Battle turned Epic in your Division will award you double Prestige Points
6. A Battle will have a status based on the amount of Damage dealt
The status is shown visually on Campaign details, and it can help to determine how close the Battle is to become Epic.
There are 3 possible statuses:
- Cold war (0 - 49,9% of Damage done for the Battle to become Epic)
- Full scale war (50 - 99,9% of Damage done for the Battle to become Epic)
- Epic war (100% - Battle is Epic!)
Example Section
Example 1
Sweden and Pakistan are tied 86-86 and a Battle is ongoing only in Division 4. Due to a high amount of Damage, it turns Epic and, in the end, Sweden wins the Battle. Sweden ends up winning the whole Campaign 96-86, as they got double Campaign Points from Division 4 on the last Battle.
Example 2
Denmark and Norway are tied 92-92 and Divisions 3 and 4 are still fighting. Divisions 1 and 2 were earlier won by Norway. Battles on Division 3 and 4 finish on the same minute; Division 3 is won by Denmark and Division 4 is won by Norway.
The result: Denmark wins the whole Campaign (despite losing the overall points 95-97) because Division 3 is lower than Division 4.
Time to beg for 25 comments!
Comments
1/25
Will you change your nick to "The Easter Bunny" when the time comes? 😁) 😃
olá
Everything is fine as long as there is atleast 2 x10 Bh golds days. 🙂
I think it is great ... because of the double prestige points 😃
It's adds a use for D4 overkill 😃
Like the x10 BH promo doesn't ...
Usually there is no over-kill in Epic Battles (unless it is a tournament or some other event), so I don't think it will have a bad influence.
v
Vvv
Good article!
😛
v
EPIC = nothing these days...
v10
YAY
MORE WAYS TO MAKE PLATO AND ADMINS RICHER
SEE HOW HAPPY I AM?
Only Plato!
The admins are his slaves. I will be surprised if they actually get a salary 😛
v
o7
o7
Voted!
\o/
meh
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Voted+
😁
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comment
o7
v o7
that's a fancy worm above!
Shame you didn't know game mechanics about Airstrikes because you pushed through the launch of that hysterical one a few months ago.