[Solution] - SP UK Edition 3 - Guerrilla Fight

Day 2,009, 02:02 Published in United Kingdom Belgium by Nohjis


Dear readers,

This will be a quick article to give you a lay down of Guerrilla fighting and why you should be doing it. I will go in quickly on a few basic tactics both for the player looking to maximize damage as for the player looking to reduce costs.





Why Guerrilla ?

It’s easy: Use less Q7 weapons for continued Q7 dmg output, Gain extra fights if you survive. A possibility to gain the next Q experience.

1. Use less Q7 weapons ?
- When you finish a Guerrilla fight you will receive (Starting Health/10)*Q7 hit in damage for the battle and rank points so just participating guarantees you at minimum what you would have done tanking for 10 hits (or less if you have less health at start).

2. Gain extra fights ?
- When you finish a Guerrilla fight and keep extra health points, you get them back when the fight is over. so in essence if you lose 0 Health points during the fight you will be able to do an extra 10 hits when the fight is over.

3. Gain the next Q experience ?
- When you win a Guerrilla fight you receive 2*(Starting Health/10)*Q7 Hit in damage.



Basic tactics for the player looking to maximize damage :
- Use all armor
- Take at least 2 X-Type snipers and an X-Frag grenade along, next to that pick the Shotgun or a Rifle and a Mx3 Pistol
- When you think the oponent will fire from long range: Dodge
- Fire from long range when you think your oponent won’t dodge
- When you think the oponent will dodge with a grenade: Move

You’ll get the hang of it, don’t worry.

Basic tactics for the player looking to reduce costs :
- Go in with nothing but a GL9 Pistol
- Move around to keep out of range or dodge when you’re at long range



Weapons:
GL9 Pistol: optimal Range: 90m - 4+Bonus Points of Damage - 6 hits - unlimited clips
Mx3 Pistol: optimal Range: 100m - 6+Bonus Points of Damage - 6 hits - 2 clips
Shotgun: optimal Range: 175m - 9+Bonus Points of Damage - 4 hits - 4 clips
ER15 Rifle: optimal Range: 375m - 7+Bonus Points of Damage - 3 hits - 4 clips
Precision Rifle: optimal Range: 700m - 8+Bonus Points of Damage - 1 hit - 3 clips
Sniper Rifle: optimal Range: 750m - 14+Bonus Points of Damage - 1 hit - 3 clips

Grenade: Damage: 5 Points when standing still - 2 points when moving
X-Frag Grenade: Damage: 10 points when standing still - 3 points when moving

Have fun fighting in Guerrilla, because even when you lose, you win.

Another article brought to you by the solution team.